
A demo video we made for our final presentation.


How is anyone supposed to manage all of this?

1 Lead UX Researcher
2 UX Researchers (also helped with Content Strategy, QA, etc.)
1 UX Engineer
2 Development Managers
3 Software Engineers

Meeting early on to discuss our priorities in research.

Interviewing someone early in the morning from the UK!

Organizing our main findings from interviews.
A panorama of our meeting at the end of the preliminary research process.

Meeting with our stakeholder Alex to discuss our initial ideas for the app.

Our long list of rules, tips, and things to watch out for before we started sketching/wireframing.

Our first whiteboarding session, coming up with both possible features and a general layout of the app. Just throwing everything at the board and seeing what sticks!

The result of our initial design sprint on the right, and our first major update on the left.

Our color scheme came together quickly, but it changed the way we thought about the app and how users would treat it.

An example of a presentation our researchers would give us after a round of testing, making it incredibly easy to know what to focus on in design improvements the next couple of weeks.

How we changed our Food section as we received feedback from testing that users didn't understand what it all meant.

Keeping a tally of how many days they completed all goals will remove the anxiety about failing on any given day, but the new streak of entering any data on a given day still encourages them to do their best.

Symptoms is a feature we didn't initially know we needed but was requested by a lot of our users during our testing phase.


My team and I after presenting.